The Story of Starcraft Part 3: Writing on the Game
Part 3 of my Starcraft retrospective. How do you tell a story in an RTS? The thing is, you can’t not - it’s only a question of how well you do it.
The Story of Starcraft Part 2: Gaining the Plot
Before I launch into an epic series about plots and RTS games, the obvious question is… who cares? The answer is me. I care. Obviously.
The Story of Starcraft Part 1: Introduction
Welcome to my new series - an overly detailed retrospective of Starcraft in the style (as best I can, at least) of the late Shamus Young.