QQ&A: Spicing up the tavern meeting
After a while, your players will have begun many campaigns. So how do you keep the beginning fresh without tossing away the tavern?
QQ&A: A simple way to create mysteries
There are many ways to run a mystery. This one works quickly and… well? Well enough, anyway.
QQ&A: How to do horror
How do you add horror to D&D? The first step is seeing how you can’t.
QQ&A: Beauty and charisma
This week’s question: “Why do so many people think that the Charisma stat relates to physical attractiveness?” That’s an easy one to answer, even if most folks get it wrong.
QQ&A: Spamming rolls
Would you homebrew a monster with high HP but no attack of any kind? No? Then why do you do that with your skill challenges?
QQ&A: Improve Help by ignoring it
I love the idea of the Help action, so why don’t I encourage players to use it? Here’s why it’s beyond improving.